SCORE
67
Vol. I · No. 3126 · 1997
Ultima Online
“Ultima Online is the product of Richard Garriott's idea for a fantasy game involving several thousand people who can all…”
Role-playing (RPG)
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Ultima Online is the product of Richard Garriott's idea for a fantasy game involving several thousand people who can all play in a shared fantasy world. It is responsible for grandfathering the genre of the MMO, and showing the industry that MMO's were the next era of gaming.
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During the earliest span of the age of darkness; found in the writings of only the most aged of manuscripts, lived a world born of mystic arts and ancient sorcery: Sosaria. Despite Sosaria's enchanted origins, it's people shunned magic, for…
STORYLINE
Modes
Massively Multiplayer Online (MMO)
Themes
ActionFantasyBusinessSandboxOpen world