Vol. I · No. 7634 · 2010
Rush
“In Rush's fully three dimensional levels, players need to guide cubes to color coded exit points using Conveyor belts, W…”
MusicPuzzleStrategyAdventure
Sign in to add this to your pile, log a session, or stamp it as beaten. Browsing is open, but adding needs an account.
Sign in →The pitch
In Rush's fully three dimensional levels, players need to guide cubes to color coded exit points using Conveyor belts, Warps, Stops Signs, Splits and more!
Steam · the verdict
Steam Score
90%
“Very Positive”
Reviews
1,265
“On record”
Now playing
1
“Concurrent”
Modes
Single player
Themes
Educational