SCORE
92
Vol. I · No. 0848 · 2003
Rise of Nations
“Combining the deep tactical elements of turn-based strategy games with the rapid gameplay of real-time strategy, Rise of…”
Real Time Strategy (RTS)Strategy
Sign in to add this to your pile, log a session, or stamp it as beaten. Browsing is open, but adding needs an account.
Sign in →The pitch
Combining the deep tactical elements of turn-based strategy games with the rapid gameplay of real-time strategy, Rise of Nations puts you in command of one of 18 civilizations over the course of thousands of years of history.
Modes
Single playerMultiplayer
Themes
FantasyHistoricalWarfare