Vol. I · No. 0125 · 1996
Diablo
“Diablo is an isometric strategy RPG and one of the most well-known examples of the action-RPG subgenre…”
Role-playing (RPG)Strategy
Sign in to add this to your pile, log a session, or stamp it as beaten. Browsing is open, but adding needs an account.
Sign in →The pitch
Diablo is an isometric strategy RPG and one of the most well-known examples of the action-RPG subgenre. Although some of the game mechanics resemble a typical RPG, all actions are done in real-time just like in an action game. The player have to kill hordes of monsters through randomized dungeon levels in order to gain experience points, gold and a variety of equipment to bolster the hero's monster-killing potency.
“
Set in the fictional Kingdom of Khanduras, located in the world of Sanctuary, Diablo has the player take control of a lone hero battling to rid the world of Diablo, the Lord of Terror. Beneath the town of Tristram, the player journeys throu…
STORYLINE
Modes
Single playerMultiplayerCo-operative
Themes
ActionFantasyHorrorHistorical